This series of threads is intended to provide a place where internal class balance can be discussed. Once class balance becomes a priority the 2038 team will collect all constructive feedback in these threads, investigate it, and act accordingly, always with the intent of fairly adressing the testing phase in which the game was left in TCv4.
Please don’t turn off the auras on death.
it would be great if shield throw would not stop the movement. it is a fun skill, but this thing kills a bit and if you could do it on the run, wouldn’t make it something overpowered for sure!