[Bug] - Hand of Nostrum Level 3


#1

In the description, Hand of Nostrum at Level 3 is supposed to add 3 Healing Beams. So the Witch Doctor is supposed to be casting 4 Beams. (At Level 2, it adds 2 Healing Beams, and the Witch Doctor is casting 3 Healing Beams on heal.)

But in game, I am only seeing 3 Healing Beams at Skill Level 3. Has there been any changes to the how this skill works?


#2

No changes have been made to the skill, no.
Is it possible that the WD has fewer than 4 targets, so more than one beam is used on a single target, making them overlap and appear to be fewer?