Request for better input after interruption

spammable skills doesn’t continue to work when their skill button is held down after being stunned.

pressing and holding down skill button for spammable skills when they alreay work won’t make them continue.

stance skills with cooldowns has protection against accidental deactivation, but that protection doesn’t cover pressing the skill button again.

examples: using SoJ after getting stunned - gotta mash attack button, else the character will waste time standing waiting for input. Anchor fails to activate due to lack of mana or uneven ground, doesn’t get deactivated after attempting to move during the first second of activation, but gets deactivated when activation button is being mashed in an attempt to make the skill activate as soon as possible.